Panda3D
eggPatch.I
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file eggPatch.I
10  * @author drose
11  * @date 2012-04-27
12  */
13 
14 /**
15  *
16  */
17 INLINE EggPatch::
18 EggPatch(const std::string &name) : EggPrimitive(name) {
19 }
20 
21 /**
22  *
23  */
24 INLINE EggPatch::
25 EggPatch(const EggPatch &copy) : EggPrimitive(copy) {
26 }
27 
28 /**
29  *
30  */
31 INLINE EggPatch &EggPatch::
32 operator = (const EggPatch &copy) {
33  EggPrimitive::operator = (copy);
34  return *this;
35 }
A base class for any of a number of kinds of geometry primitives: polygons, point lights,...
Definition: eggPrimitive.h:47
A single "patch", a special primitive to be rendered only with a tessellation shader.
Definition: eggPatch.h:25