Panda3D
fltMesh.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file fltMesh.h
10  * @author drose
11  * @date 2001-02-28
12  */
13 
14 #ifndef FLTMESH_H
15 #define FLTMESH_H
16 
17 #include "pandatoolbase.h"
18 
19 #include "fltGeometry.h"
20 #include "fltLocalVertexPool.h"
21 
22 #include "pointerTo.h"
23 
24 /**
25  * A mesh of connected polygons and tristrips, etc., with a local vertex pool.
26  */
27 class FltMesh : public FltGeometry {
28 public:
29  FltMesh(FltHeader *header);
30 
31  PT(FltLocalVertexPool) _vpool;
32 
33 protected:
34  virtual bool extract_record(FltRecordReader &reader);
35  virtual bool extract_ancillary(FltRecordReader &reader);
36 
37  virtual bool build_record(FltRecordWriter &writer) const;
38  virtual FltError write_ancillary(FltRecordWriter &writer) const;
39 
40 public:
41  virtual TypeHandle get_type() const {
42  return get_class_type();
43  }
44  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
45  static TypeHandle get_class_type() {
46  return _type_handle;
47  }
48  static void init_type() {
49  FltGeometry::init_type();
50  register_type(_type_handle, "FltMesh",
51  FltGeometry::get_class_type());
52  }
53 
54 private:
55  static TypeHandle _type_handle;
56 };
57 
58 #include "fltMesh.I"
59 
60 #endif
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
This is a base class for both FltFace and FltMesh, which are two different kinds of geometric primiti...
Definition: fltGeometry.h:33
This is the first bead in the file, the top of the bead hierarchy, and the primary interface to readi...
Definition: fltHeader.h:44
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A local vertex pool, as might appear in the middle of the hierarchy, for instance for a mesh.
A mesh of connected polygons and tristrips, etc., with a local vertex pool.
Definition: fltMesh.h:27
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.