31   static bool dispatch_transform_type(
const std::string &opt, 
const std::string &arg, 
void *var);
    35   double _polygon_tolerance;
    36   bool _respect_maya_double_sided;
    37   bool _suppress_vertex_color;
    38   bool _keep_all_uvsets;
    39   bool _convert_cameras;
    46   MayaToEggConverter::TransformType _transform_type;
    47   vector_string _subroots;
    48   vector_string _subsets;
    49   vector_string _excludes;
    50   vector_string _ignore_sliders;
    51   vector_string _force_joints;
 
The name of a file, such as a texture file or an Egg file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the general base class for a file-converter program that reads some model file format and gen...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.