Panda3D
movingPartBase.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file movingPartBase.h
10  * @author drose
11  * @date 1999-02-22
12  */
13 
14 #ifndef MOVINGPARTBASE_H
15 #define MOVINGPARTBASE_H
16 
17 #include "pandabase.h"
18 
19 #include "partGroup.h"
20 #include "partBundle.h"
21 #include "animChannelBase.h"
22 
23 /**
24  * This is the base class for a single animatable piece that may be bound to
25  * one channel (or more, if blending is in effect). It corresponds to, for
26  * instance, a single joint or slider of a character.
27  *
28  * MovingPartBase does not have a particular value type. See the derived
29  * template class, MovingPart, for this.
30  */
31 class EXPCL_PANDA_CHAN MovingPartBase : public PartGroup {
32 protected:
33  INLINE MovingPartBase(const MovingPartBase &copy);
34 
35 public:
36  MovingPartBase(PartGroup *parent, const std::string &name);
37 
38 PUBLISHED:
39  INLINE int get_max_bound() const;
40  INLINE AnimChannelBase *get_bound(int n) const;
41 
42 public:
43  virtual TypeHandle get_value_type() const=0;
44  virtual AnimChannelBase *make_default_channel() const=0;
45 
46 PUBLISHED:
47  virtual bool clear_forced_channel();
48  virtual AnimChannelBase *get_forced_channel() const;
49 
50  virtual void write(std::ostream &out, int indent_level) const;
51  virtual void write_with_value(std::ostream &out, int indent_level) const;
52  virtual void output_value(std::ostream &out) const=0;
53 
54 public:
55  virtual bool do_update(PartBundle *root, const CycleData *root_cdata,
56  PartGroup *parent, bool parent_changed,
57  bool anim_changed, Thread *current_thread);
58 
59  virtual void get_blend_value(const PartBundle *root)=0;
60  virtual bool update_internals(PartBundle *root, PartGroup *parent,
61  bool self_changed, bool parent_changed,
62  Thread *current_thread);
63 
64 protected:
66 
67  virtual void pick_channel_index(plist<int> &holes, int &next) const;
68  virtual void bind_hierarchy(AnimGroup *anim, int channel_index,
69  int &joint_index, bool is_included,
70  BitArray &bound_joints,
71  const PartSubset &subset);
72  virtual void find_bound_joints(int &joint_index, bool is_included,
73  BitArray &bound_joints,
74  const PartSubset &subset);
75  virtual void determine_effective_channels(const CycleData *root_cdata);
76 
77  // This is the vector of all channels bound to this part.
78  typedef pvector< PT(AnimChannelBase) > Channels;
79  Channels _channels;
80 
81  // This is the number of channels in the above _channels vector that
82  // actually have an effect on this part.
83  int _num_effective_channels;
84 
85  // This is the single channel that has an effect on this part, as determined
86  // by determine_effective_channels(). It is only set if there is exactly
87  // one channel that affects this part (i.e. _num_effective_channels is 1).
88  // If there are multiple channels, or no channels at all, it is NULL.
89  AnimControl *_effective_control;
90  PT(AnimChannelBase) _effective_channel;
91 
92  // This is the particular channel that's been forced to this part, via
93  // set_forced_channel(). It overrides all of the above if set.
94  PT(AnimChannelBase) _forced_channel;
95 
96 public:
97  virtual void write_datagram(BamWriter *manager, Datagram &dg);
98  virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
99 
100 protected:
101  void fillin(DatagramIterator &scan, BamReader *manager);
102 
103 public:
104  virtual TypeHandle get_type() const {
105  return get_class_type();
106  }
107  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
108 PUBLISHED:
109  static TypeHandle get_class_type() {
110  return _type_handle;
111  }
112 public:
113  static void init_type() {
114  PartGroup::init_type();
115  register_type(_type_handle, "MovingPartBase",
116  PartGroup::get_class_type());
117  }
118 
119 private:
120  static TypeHandle _type_handle;
121 };
122 
123 #include "movingPartBase.I"
124 
125 #endif
virtual AnimChannelBase * get_forced_channel() const
Returns the AnimChannelBase that has been forced to this joint by a previous call to apply_freeze() o...
Definition: partGroup.cxx:247
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
virtual bool do_update(PartBundle *root, const CycleData *root_cdata, PartGroup *parent, bool parent_changed, bool anim_changed, Thread *current_thread)
Recursively update this particular part and all of its descendents for the current frame.
Definition: partGroup.cxx:470
A single page of data maintained by a PipelineCycler.
Definition: cycleData.h:47
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the base class for a single animatable piece that may be bound to one channel (or more,...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is our own Panda specialization on the default STL vector.
Definition: pvector.h:42
A dynamic array with an unlimited number of bits.
Definition: bitArray.h:39
Parent class for all animation channels.
virtual void write(std::ostream &out, int indent_level) const
Writes a brief description of the group and all of its descendants.
Definition: partGroup.cxx:256
This is the base class for AnimChannel and AnimBundle.
Definition: animGroup.h:33
virtual void determine_effective_channels(const CycleData *root_cdata)
Should be called whenever the ChannelBlend values have changed, this recursively updates the _effecti...
Definition: partGroup.cxx:503
virtual void write_with_value(std::ostream &out, int indent_level) const
Writes a brief description of the group, showing its current value, and that of all of its descendant...
Definition: partGroup.cxx:268
virtual TypeHandle get_value_type() const
Returns the TypeHandle associated with the ValueType we are concerned with.
Definition: partGroup.cxx:281
This class is used to define a subset of part names to apply to the PartBundle::bind_anim() operation...
Definition: partSubset.h:25
A thread; that is, a lightweight process.
Definition: thread.h:46
This is the root of a MovingPart hierarchy.
Definition: partBundle.h:46
virtual bool clear_forced_channel()
Undoes the effect of a previous call to apply_freeze() or apply_control().
Definition: partGroup.cxx:237
Controls the timing of a character animation.
Definition: animControl.h:38
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
Definition: partGroup.cxx:629
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
virtual int complete_pointers(TypedWritable **p_list, BamReader *manager)
Takes in a vector of pointers to TypedWritable objects that correspond to all the requests for pointe...
Definition: partGroup.cxx:666
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the base class for PartRoot and MovingPart.
Definition: partGroup.h:43