Panda3D
texMatrixAttrib.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file texMatrixAttrib.h
10  * @author drose
11  * @date 2002-03-14
12  */
13 
14 #ifndef TEXMATRIXATTRIB_H
15 #define TEXMATRIXATTRIB_H
16 
17 #include "pandabase.h"
18 
19 #include "geom.h"
20 #include "renderAttrib.h"
21 #include "textureStage.h"
22 #include "transformState.h"
23 #include "pointerTo.h"
24 
25 class FactoryParams;
26 
27 /**
28  * Applies a transform matrix to UV's before they are rendered.
29  */
30 class EXPCL_PANDA_PGRAPH TexMatrixAttrib : public RenderAttrib {
31 protected:
32  INLINE TexMatrixAttrib();
33  INLINE TexMatrixAttrib(const TexMatrixAttrib &copy);
34 
35 public:
36  virtual ~TexMatrixAttrib();
37 
38 PUBLISHED:
39  static CPT(RenderAttrib) make();
40  static CPT(RenderAttrib) make(const LMatrix4 &mat);
41  static CPT(RenderAttrib) make(TextureStage *stage, const TransformState *transform);
42  static CPT(RenderAttrib) make_default();
43 
44  CPT(RenderAttrib) add_stage(TextureStage *stage, const TransformState *transform, int override = 0) const;
45  CPT(RenderAttrib) remove_stage(TextureStage *stage) const;
46 
47  bool is_empty() const;
48  bool has_stage(TextureStage *stage) const;
49 
50  int get_num_stages() const;
51  TextureStage *get_stage(int n) const;
52  MAKE_SEQ(get_stages, get_num_stages, get_stage);
53 
54  const LMatrix4 &get_mat() const;
55  const LMatrix4 &get_mat(TextureStage *stage) const;
56 
57  CPT(TransformState) get_transform(TextureStage *stage) const;
58  INLINE int get_override(TextureStage *stage) const;
59 
60  INLINE int get_geom_rendering(int geom_rendering) const;
61 
62 public:
63  virtual void output(std::ostream &out) const;
64 
65 protected:
66  virtual int compare_to_impl(const RenderAttrib *other) const;
67  virtual size_t get_hash_impl() const;
68  virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const;
69  virtual CPT(RenderAttrib) invert_compose_impl(const RenderAttrib *other) const;
70 
71 private:
72  INLINE void check_stage_list() const;
73  void rebuild_stage_list();
74 
75 private:
76  class StageNode {
77  public:
78  INLINE StageNode(const TextureStage *stage);
79 
80  INLINE bool operator < (const StageNode &other) const;
81 
82  PT(TextureStage) _stage;
83  CPT(TransformState) _transform;
84  int _override;
85  };
86 
87  class CompareTextureStagePointer {
88  public:
89  INLINE bool operator () (const TexMatrixAttrib::StageNode &a, const TexMatrixAttrib::StageNode &b) const;
90  };
91 
93  Stages _stages;
94 
95  static CPT(RenderAttrib) _empty_attrib;
96 
97 PUBLISHED:
98  static int get_class_slot() {
99  return _attrib_slot;
100  }
101  virtual int get_slot() const {
102  return get_class_slot();
103  }
104  MAKE_PROPERTY(class_slot, get_class_slot);
105 
106 public:
107  static void register_with_read_factory();
108  virtual void write_datagram(BamWriter *manager, Datagram &dg);
109  virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
110 
111 protected:
112  static TypedWritable *make_from_bam(const FactoryParams &params);
113  void fillin(DatagramIterator &scan, BamReader *manager);
114 
115 public:
116  static TypeHandle get_class_type() {
117  return _type_handle;
118  }
119  static void init_type() {
120  RenderAttrib::init_type();
121  register_type(_type_handle, "TexMatrixAttrib",
122  RenderAttrib::get_class_type());
123  _attrib_slot = register_slot(_type_handle, 100, new TexMatrixAttrib);
124  }
125  virtual TypeHandle get_type() const {
126  return get_class_type();
127  }
128  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
129 
130 private:
131  static TypeHandle _type_handle;
132  static int _attrib_slot;
133 };
134 
135 #include "texMatrixAttrib.I"
136 
137 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Indicates a coordinate-system transform on vertices.
This is the base class for a number of render attributes (other than transform) that may be set on sc...
Definition: renderAttrib.h:51
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
This is our own Panda specialization on the default STL list.
Definition: plist.h:35
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
virtual int complete_pointers(TypedWritable **p_list, BamReader *manager)
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin().
static int register_slot(TypeHandle type_handle, int sort, RenderAttrib *default_attrib)
Adds the indicated TypeHandle to the registry, if it is not there already, and returns a unique slot ...
Definition: renderAttrib.I:101
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Applies a transform matrix to UV's before they are rendered.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
Defines the properties of a named stage of the multitexture pipeline.
Definition: textureStage.h:35
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38