Panda3D
linearJitterForce.h
Go to the documentation of this file.
1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file linearJitterForce.h
10  * @author charles
11  * @date 2000-06-13
12  */
13 
14 #ifndef LINEARJITTERFORCE_H
15 #define LINEARJITTERFORCE_H
16 
17 #include "linearRandomForce.h"
18 
19 /**
20  * Completely random noise force vector. Not repeatable, reliable, or
21  * predictable.
22  */
23 class EXPCL_PANDA_PHYSICS LinearJitterForce : public LinearRandomForce {
24 PUBLISHED:
25  explicit LinearJitterForce(PN_stdfloat a = 1.0f, bool m = false);
27  virtual ~LinearJitterForce();
28 
29  virtual void output(std::ostream &out) const;
30  virtual void write(std::ostream &out, int indent=0) const;
31 
32 private:
33  virtual LVector3 get_child_vector(const PhysicsObject *po);
34  virtual LinearForce *make_copy();
35 
36 public:
37  static TypeHandle get_class_type() {
38  return _type_handle;
39  }
40  static void init_type() {
41  LinearRandomForce::init_type();
42  register_type(_type_handle, "LinearJitterForce",
43  LinearRandomForce::get_class_type());
44  }
45  virtual TypeHandle get_type() const {
46  return get_class_type();
47  }
48  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
49 
50 private:
51  static TypeHandle _type_handle;
52 };
53 
54 #endif // LINEARJITTERFORCE_H
virtual void output(std::ostream &out) const
Write a string representation of this instance to <out>.
Pure virtual, parent to noiseForce and jitterForce.
A body on which physics will be applied.
Definition: physicsObject.h:27
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
A force that acts on a PhysicsObject by way of an Integrator.
Definition: linearForce.h:23
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
Definition: indent.cxx:20
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Completely random noise force vector.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
virtual void write(std::ostream &out, int indent=0) const
Write a string representation of this instance to <out>.