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Release Notes - SDK 1.10.6

This is a recommended bugfix release that adds additional stability fixes. Read the release announcement here.

Stability

  • Fix deployment system to work properly with pip 20
  • Fix multithreading crash when garbage collecting render states (#499)
  • Fix crashes when hotplugging USB device on macOS Catalina (#847)
  • Fix crash when using Python OpenSSL module with wheel build of Panda3D (#851)
  • Fix a memory leak in task system in Python 3 (#873)
  • Fix detection for convex angles in visible geometry in collision system (#879)
  • Fix regression in 1.10.4 when overriding verticalScroll_frameSize (#864)
  • Fix DirectScrolledList scrollTo error in Python 3 (#880)

Shaders

  • Fix OpenGL shaders not being properly applied across multiple buffers
  • Proper handling of texture rotations applied to normal maps (#808)
  • //Cg profile no longer affects subsequent shader loads (#863)
  • Add support for custom vertex columns when munging points to quads (#870)
  • Workaround for GLSL p3d_TextureMatrix[] input giving GL error on macOS (#846)
  • Fix ShaderTerrainMesh disappearing when enabling compressed-textures

Input

  • Fix MouseWatcherRegion leave event sometimes being fired twice (#858)
  • Fix odd behavior when pressing multiple mouse buttons during capture (#843)
  • Fix support for dead key input on some X11 servers
  • Fix raw key events being sent down repeatedly when holding key on X11 (#874)
  • Numpad keys are no longer included in get_keyboard_map() on X11
  • Add labels to some keys in get_keyboard_map() on X11
  • Properly use cursor hotspot when loading custom cursor on macOS (#845)
  • Loading custom cursor on macOS now properly resolves against model-path

Animation

  • unloadAnims no longer removes all control effects, only for given anims (#853)
  • AnimChannelScalarTable (for morph animations) is now exposed to Python
  • It’s now possible to create a CharacterSlider with default value

Pipeline

  • Fix assertion errors when model-cache-dir cannot be created (#790)
  • Textures with clear colors are no longer stripped from bam files (#844)
  • Support texture clear colors in bam files (requires bam-version 6 45 in PRC)
  • Fix bam2egg skinning bug for models with default poses on joints
  • bam2egg supports multitexturing and multiple UV sets

Build system

  • Add missing --cggl-incdir and --cggl-libdir options in makepanda
  • Reduce library size by not exporting symbols of linked static libraries
  • Wheels no longer unnecessarily include libpythonX.Y.a (#839)
  • makepanda now auto-disables plug-ins in Config.prc that were not compiled in
  • Fix refcounting of returned ReferenceCount-like objects in interrogate
  • Fix inability to build a .whl on Ubuntu
  • Fix erratic build failure in dcParser code
  • Fix compilation using Windows 8.1 SDK