Download the Panda3D SDK
This version of the Panda3D SDK was released on April 14, 2013 and is now obsolete. The most recent version was released on November 8, 2024. Use at your own risk.
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Release Notes - SDK 1.8.1
This is a bugfix release, fixing many issues in 1.8.0. However, there may still be some (minor) bugs.
- Fix a host of issues related to GLSL shaders
- Fix incorrect registry entry for Python in Windows installer
- pdeploy generated binaries with wrong architecture on Linux
- Fix runtime error in pdeploy when building for Windows
- Support for Maya 2013
- ARToolKit now also works on Mac OS X
- WM_CLASS can be set using x-wm-class and x-wm-class-name
- No longer crashes when Xrandr is not supported
- Aux normals are now also normalized when no lights are applied
- Fix hidden cursor when switching fullscreen on Mac OS X
- PackageInstaller didn’t add packages to system paths
- Allow disabling custom cursor on Windows
- Fix incorrect panning of 3D audio
- Fix omission of textures of non-standard format in ShaderGenerator
- Fix compile issue with newer gcc versions
- Fix circular reference held by ActorNode
- Window is now correctly centered on Windows
- Fix confusion with depth range of Lens::project()
- Now successfully compiles against recent SSL versions on Windows
- Fix incorrect Cg TEXUNIT0 binding during the first frame
- TextNode::set_text_scale now correctly scales spaces as well
- Expose AudioLoadRequest to Python (for async audio loading)
- Support for the libRocket debugger
- Fix newline entry in libRocket