PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"#include "typedWritableReferenceCount.h"#include "namable.h"#include "luse.h"#include "numeric_types.h"#include "config_gobj.h"#include "graphicsStateGuardianBase.h"#include "material.I"Go to the source code of this file.
Classes | |
| class | Material |
| Defines the way an object appears in the presence of lighting. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &out, const Material &m) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file material.h.
1.8.15